ATIS Telecom Glossary
Sunday, November 23, 2014

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swim
Slow, graceful, undesired movements of display elements, groups, or images about their mean position on a display surface, such as that of a monitor. Note 1: Swim can be followed by the human eye, whereas jitter usually appears as a blur. Note 2: Jitter, swim, wander, and drift have increasing periods of variation in that order.

 

 

 

 

 

 

 

 

 

 



 
These definitions were prepared by ATIS Committee PRQC
 
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